Saga of Old City

Saga of Old City

Gary Gygax / Sep 20, 2019

Saga of Old City GREYHAWKa beautiful wondrous city a cruel city a harsh pitiless city for a young orphan boy with no money and no friends but plenty of enemies Enter the Old City of Greyhawk that marvelous place wh

  • Title: Saga of Old City
  • Author: Gary Gygax
  • ISBN: 9780394742755
  • Page: 328
  • Format: Mass Market Paperback
  • GREYHAWKa beautiful, wondrous city.a cruel city.a harsh, pitiless city for a young orphan boy with no money and no friends but plenty of enemies Enter the Old City of Greyhawk, that marvelous place where dreams and nightmares come true Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysteriousGREYHAWKa beautiful, wondrous city.a cruel city.a harsh, pitiless city for a young orphan boy with no money and no friends but plenty of enemies Enter the Old City of Greyhawk, that marvelous place where dreams and nightmares come true Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women For Oerth is a world where a man s eyes always watch the shadowsd a man s hand is always on the hilt of his dagger.Here, at last, is adventure enough to last a lifetime perhaps a very short lifetime SAGA OF OLD CITY is the first in a series fo novels by Gary Gygax, designer of the ADVANCED DUNGEONS DRAGONS game system and creator of the WORLD OF GREYHAWK Fantasy Game Setting.

    Saga of Old City Greyhawk Adventures, by Gary Gygax Saga of Old City has ratings and reviews James said I d always wanted to read Gary Gygax s fiction as a DD devoted teenager, but I d never hear Saga of Old City Greyhawk Adventures Gary Gygax old city gary gygax saga of old world of greyhawk book to read read this book gord fantasy details early events level adventurer later moves page prose adventures classic novels Showing of reviews Saga of Old City Saga of Old City is a fantasy novel by Gary Gygax, set in the world of Greyhawk, which is based on the Dungeons Dragons fantasy role playing game saga of old city eBay Greyhawk Adventure Saga , Saga of Old City, Gary Gygax Dungeons Dragons See like this SAGA OF OLD CITY GREYHAWK ADVENTURES By Gary Gygax Excellent Condition Excellent Condition Quick Free Shipping US Seller Pre Owned . out of stars. Saga Contemporary usage Saga is a word originating from Old Norse or Icelandic language Saga is also the modern Icelandic and Swedish word for story or, especially in Swedish, fairytale Saga is a cognate of the English word say its various meanings in Icelandic are approximately equivalent to something said or a narrative in prose, Saga of Old City AbeBooks City Beyond the Gate ADD Module, Dragonchess, Saga of the Old City Poster Dragon Magazine and a great selection of related books, art and collectibles available now at AbeBooks. Saga Prefecture Exploring the Traditional Streets of Old Jan , Saga s best destinations and experiences If Shibamata is your kind of sightseeing, then make your way to Saga Prefecture for the best of old Japan. GROGNARDIA Pulp Fantasy Library Saga of Old City Mar , Pulp Fantasy Library Saga of Old City In general, this series of posts has been devoted to books without which Dungeons Dragons would not have been possible, at Saga of Old City Clyde Caldwell Online , Wizards of the Coast All Rights Reserved Size x Medium Oils Date Publication TSR cover for Greyhawk Adventures paperback Saga Definition of Saga by Merriam Webster Saga definition is a prose narrative recorded in Iceland in the th and th centuries of historic or legendary figures and events of the heroic age of Norway and Iceland How to use saga in a sentence.

    • Free Download [Christian Book] ↠ Saga of Old City - by Gary Gygax ß
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    About "Gary Gygax"

      • Gary Gygax

        Ernest Gary Gygax was an American writer and game designer, best known for co creating the pioneering role playing game Dungeons Dragons DD with Dave Arneson in 1974, and co founding the company Tactical Studies Rules TSR, Inc with Don Kaye in 1973 After leaving TSR, Gygax continued to author role playing game titles independently, including another gaming system called Lejendary Adventure.Gygax is generally acknowledged as one of the fathers of the tabletop role playing game.


    1. I'd always wanted to read Gary Gygax's fiction as a D&D-devoted teenager, but I'd never heard anything good about it and it wasn't carried in any local libraries, so I wasn't about to lay down any cash on a bookstore special order. And, in retrospect, I wasn't missing much. Whatever else one says about the first Gord the Rogue novel, it's not good. It's a lazily-constructed picaresque that slaloms erratically between styles, starting off as a promising Peake-ish phantasmagoria but quickly cl [...]

    2. This was the first book i ever bought myself, at the age of nine while in a used book store with my mother i found a with a cool picture of a demon on the cover. Little did i know in the twenty one plus years ive owned my copy i would read it over fifty times. My opinion is biased since this is the book that opened up the worlds of fantasy to me. Though i truly believe that its a great story, and if youve ever played d&d or read any forgotten realms novels you should pick this up. Gygax was [...]

    3. I wanted to like this more, but Gygax has some real limitations in his writing. The story only intermittently fires on all cylinders.The overall effect is a Grand Tour of the Flanaess as Gord travels, adventures, and becomes more awesome, with hints of an eventual story arc emerging by the end. Unfortunately it means devoting thirty pages or less to each adventure or region when in many cases each idea is potentially bigger. And, incomprehensibly, the most interesting parts are filled in afterwa [...]

    4. I read this in '98 or '99 when I was a teenager. It's basically a novelized version of someones D&D adventures. It was fun for a teenager, but really was not well written or anything.

    5. As I'm re-visiting my adolescent love of Dungeons and Dragons, and running the adbetures in the World of Greyhawk, it seemed appropriate to read the books that Gary Gygax, Godfather of DnD, and latterly Rose Etes, wrote. From the outset it's fair to say that this particular book is probably only of interest to those with a background or curiosity about the hobby. Even compared to other DnD books (Paul Kidd's DnD classic module offerings, and Salvatore's dark elf books) it's not the best of the b [...]

    6. Another review on here offered that this book feels like a D&D novel, given that it was written by D&D's co-creator, Gary Gygax. Well, Fuck Yeah! I was thinking about D&D as I was walking my dog and contemplating this review. It's great that this reads like a D&D adventure because Dungeons and Dragons is perhaps the coolest thing ever invented for entertainment. It surpasses movies and books because those are passive activities. With tabletop gaming, you can actually have an impa [...]

    7. I last re-read this book back in 2002 and my notes aren't that illuminating. I'm not sure how explicable the book is without a background in Dungeons & Dragons, so keep that in mind. It's an episodic volume, whose beginning couple of chapters are the only ones with some tension. The titular character (Gord) and his friend Chert are a clear nod to Fritz Leiber's Fafhrd/Grey Mouser characters, but Gygax isn't a good enough writer to do more than a pale pastiche of them. The book itself is an e [...]

    8. Gary Gygax can't write fiction, even a story based on a D&D gaming session. This thing is worse written than the Endless Quest (choose your own adventure style) books by D&D. It is just so boring. So incredibly boring. The story itself is fine but its written in the most boring style imaginable. Did I mention it was boring?

    9. Follows the adventures of Gord the rogue. It is based on a D&D game,so it is all about developing the character's abilities while exploring the fantasy world of Greyhawk.Another one of my favorite books from when I was younger.

    10. One of my favorite fantasy novels when I was a kid and I lived and breathed all things DnD and Gygax. I still have incredibly fond memories of the book, written in the style of Fritz Leiber. Gord the rogue made thieves cool to me for the first time.

    11. I originally read this 25+ years ago. Unfortunately it does not hold up well. I think it was one of the first AD&D novels, and from that respect, it does an admirable job of translating game to story. The problem is that the story is all over the place. We follow Gord as he grows but each episode feels too short or too long. Too much time with the beggars and the war, not enough with the final encounter. Overall it felt like a highlight reel and not a single coherent story.

    12. I dug this more than I thought I would. It's obvious that many parts of it were written with dice rolling about in the back of Gary's head, but it didn't feel nearly as mechanical as I thought it would. Respectable sword & sorcery, I'd say.

    13. tl;dr: Dry yet readable Greyhawk travelogue lacks several of the strengths and weaknesses of the Dragonlance Chronicles. Hugely sexist. Spoilers may follow.After reading some other reviews of this book, I was expecting it to be an unreadable mess. Fortunately, I was pleasantly surprised. That's not to say it's a great book, or that Gygax was a great writer, however (fortunately his importance lies in other areas than fantasy novels).The reason for this novel is supposedly that Gygax saw the popu [...]

    14. Another Greyhawk Novel28 December 2012 The problem with trying to comment on the writing style of a book that I read when I was a teenager is that I cannot remember exactly how it was written and how it compares to many of the true classics of the genre. Granted, I doubt that Gary Gygax ever set out to write a work of literature, but rather write a book that hordes of pimply roleplaying geeks would spend their money on because it was connected with Dungeons and Dragons. I was fortunate in that t [...]

    15. OK !! This really was a BIG disappointment. I have a soft spot for stories about the suffering of an orphan and how he shapes the world around him in his quest to glory & everlasting happiness, so I really liked the premise and the way things were going at first.But then everything went downhill!!I liked his adventures at first and the way he took things with ease.I liked how the author let the MC enter a school & suchI was expecting so much the tension was building in a nice way But the [...]

    16. The book was meant largely to serve as the introduction to Oerth. The author's comments at the end make it clear that Greyhawk as a campaign setting hadn't been released when the book was written. Additionally, if the story in the book is at all similar to how Gygax ran campaigns, then the gaming world lost a bigger treasure than I thought when he passed away. As far as accomplishing its objectives (introducing Oerth, suggesting ways to campaign in old school D&D) the book's a smashing succe [...]

    17. I’ve wanted to read this for a long time, but also have been a bit afraid to. I thoroughly enjoy reading the old AD&D books, but I wouldn’t want to read that kind of prose in novel format.I was pleasantly surprised, but I probably shouldn’t have been. Gygax has a firm grasp of the old swords & planets genre, and this novel could easily have come from a collection of short stories in the old magazines.If you’re an old-school D&D player, you’ll certainly recognize some of the [...]

    18. I found this on the $1 rack at half-price books in Seattle and immediately recognized the name Gary Gygax as the father of Dungeons and Dragons. How cool am I?In any event, the writing is pretty bad - obviously he Gygax never heard of the 'show, don't tell' dictum; every line is just more telling. Fortunately, the plot moves rapidly and is full of nonstop action. The first half of the book is entertaining as the eponymous Gord runs around causing havoc and stealing for his own benefit. I would r [...]

    19. This book was a pretty mindless fantasy adventure from the 1980s. The prose is a bit dry without the usual vivid battle descriptions and angsty love you tend to find in today's fantasy literature. However, one thing is will do is expand your vocabulary of older English words: tors instead of hills, ostlers instead of innkeepers, and palantines instead of baronies.All that said, I did enjoy the book, partly because I'm an old fan of Dungeons & Dragons (although I am not very familiar with the [...]

    20. three stars. there have been few people into Dungeons and Dragons more than I was. I fully acknowledge and reject Mr Gygax as the grandfather of Gaming. without him, entire generations wouldn't know the joy of role playing, hacking and slashing, and pseudo historical reenactment. his presenc in the field is seminal. but being a seminal game creator does not make one a great author automatically. mr Gygax has some good ideas, some of them his own, but in the field of fantasy authorship, Gygax's n [...]

    21. This bouncy, picaresque book is quite unlike any other D&D effort I've read. It's racier than any other I've seen, that's for sure, as Gord lies, steals and connives his way through early adulthood. Gygax never bogs down the narrative with infodumping which is a sin a few of his D&D contemporaries are guilty of. No, he tells the reader precisely what they need to know. The problem with this novel then is that Gygax never seizes the moment and runs with it. The action never stops long eno [...]

    22. I remember reading this series in the 1980's as a teenager and still had the books in my library. Been looking for a light, pulp fiction high fantasy series to read and so dove into this series. I remember using The World of Greyhawk in my D&D games a long time ago and these books are set in Greyhawk which is an added bonus to me.I was pleasantly surprised at how much I enjoyed it. The plot moves along, you actually do get an emotional attachment to the protagonist Gord. I won't go into any [...]

    23. I found this book in a box in the attic and figured I'd give it a read before possibly getting rid of it. I mean, Gary Gygax is the creator of the Dungeons & Dragons universe that has spawned so many series of novels (Forgotten Realms, DragonLance, Dark Sun, Eberron, etc) from which I derive SO MUCH enjoyment. I figured a novel by the father of it all would be a great read. It was not a great read. It was an okay read at best. An afterword by the author suggests that it was based largely on [...]

    24. One of my favorite books to re-read! As a long time D&D player, this book was a wonderful way to be immersed in my favorite world (Greyhawk) and have monsters that were RIGHT out of the monster manual! This stands apart from other "generic" fantasy books in that, being written by Gary Gygax (creator of D&D and Greyhawk) it follows all the rules of D&D without being overwhelmed by game-specific terms that would otherwise be confusing.This is the first of five books, though the publish [...]

    25. I went in expecting to really love this; afterall, Gary Gygax wrote it! I wasn't blown away by the writing style as I expected I might be, and the book took more effort than it should have for me to read. It's written as a gaming adventure would be played, and I'm wondering why I thought it would be any different considering that was Gary's forte. I thought it ended stronger than it started, and I definitely got a look into Greyhawk and they way Gary's mind works. Overall I call it a win for my [...]

    26. This a decent quick read, full of Dungeons & Dragons lore. It closely follows the lead character, Gord, as he grows up and becomes and adventurer. It's biographical nature makes it appealing, and it stands out as the only good book in this Greyhawk Series. The others try to introduce too many characters and the story quickly becomes dull.If you do happen across this book, it's worth reading, especially if you are a fan of D&D.

    27. I remember when this book first hit the shelves of my local game shop. I picked it up without hesitation and burned through the pages in a matter of days. I absolutely loved it! It is because of that nostalgia I decided to reread Saga of Old City. That was a mistake - what a painful experience this turned out to be! The only reason I completed the book was because I was sure there had to be some saving grace. Turns out there is none.

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